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Thread: Proposal(s) for Victoria 3

  1. #921
    General Lysistrata's Avatar
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    I'd like to see Paradox get the definitions of state atheism and secularism right. State atheism is the active suppression of religion by the government (like in the USSR, and basically on the opposite end of the scale to in-game "moralism", which would perhaps be better referred to as "state religion" or "evangelism"). Secularisation is the separation of church and state, but simultaneously respecting the individual right to worship.

    At the moment, in Vic 2, state atheism is taken to mean secularism, and secularism is taken to mean something akin to secularism in modern USA - de-jure secular, but de-facto deference to religion.
    Last edited by Lysistrata; 24-03-2015 at 20:40.
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  2. #922
    Second Lieutenant white army's Avatar

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    - Extend timeline from 1821 to 1836. Wars of Spanish/Portuguese re-domination over South America should be reflected, also the 1830 revolution in France and detailed events of international community about the liberation of Belgium and Greece (reflected with national focus of increasing attention - AI should be able to use it also now).
    - Instead of suppresing movements with points system, there should be instead the ability to subside rebelions in rival nations (also that trigger events like the return of Lenin from Germany to Russia in The Great War).
    - Monarchism and Republicanism are very important in that period, absolutes should be frightened from the liberty that is inspired by the French Revolution legacy, else it topples them and throw them aparts (like Austria and Russia in WWI). Monarchies with relatively good relations should help each other against rebelions, else those will cause problems and liberty desire in these places wil increase (like Nicholas I of Russia that helped the Austrians to suppress the Hungarian Rebelion of 1848).
    - Anarcho-Liberal fiction should be replaced with Nazism in late period or something like that (Anarcho-Liberals were never that major ideology in this period or at all!).
    - Infamy replaced with AE.
    - Was said before, Parliament should be a pure interface alone with parties and better reflections of seats. Reforms should be able to pass, but with compromises (add middle option event that can ensure not to outrage the clergy and conservatives) - but only when great dissent and upcoming rebelions are coming.
    - Was also said before, better, better Great War. Great War with huge exaustion of war should cause immediately discontact of non-core provinces to nationalities uprising, and colonial areas and other major to give with agreements. AE system as was in EU4 and was mentioned before, should be disabled with Great Wars, and make that feature of Great War even more realitistic.

    I think that I said the most important.
    Last edited by white army; 26-03-2015 at 21:43.

  3. #923
    General Lysistrata's Avatar
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    Quote Originally Posted by white army View Post
    - Extend timeline from 1821 to 1836. Wars of Spanish/Portuguese re-domination over South America should be reflected, also the 1830 revolution in France and detailed events of international community about the liberation of Belgium and Greece (reflected with national focus of increasing attention - AI should be able to use it also now).
    - Instead of suppresing movements with points system, there should be instead the ability to subside rebelions in rival nations (also that trigger events like the return of Lenin from Germany to Russia in The Great War).
    - Monarchism and Republicanism are very important in that period, absolutes should be frightened from the liberty that is inspired by the French Revolution legacy, else it topples them and throw them aparts (like Austria and Russia in WWI). Monarchies with relatively good relations should help each other against rebelions, else those will cause problems and liberty desire in these places wil increase (like Nicholas I of Russia that helped the Austrians to suppress the Hungarian Rebelion of 1848).
    - Anarcho-Liberal fiction should be replaced with Nazism in late period or something like that (Anarcho-Liberals were never that major ideology in this period or at all!).
    - Infamy replaced with AE.
    - Was said before, Parliament should be a pure interface alone with parties and better reflections of seats. Reforms should be able to pass, but with compromises (add middle option event that can ensure not to outrage the clergy and conservatives) - but only when great dissent and upcoming rebelions are coming.
    - Was also said before, better, better Great War. Great War with huge exaustion of war should cause immediately discontact of non-core provinces to nationalities uprising, and colonial areas and other major to give with agreements. AE system as was in EU4 and was mentioned before, should be disabled with Great Wars, and make that feature of Great War even more realitistic.

    I think that I said the most important.
    Why would a separate Nazism be needed when fascism already exists? Also, anarcho-liberal parties generally don't tend to have more than 5-10% of the vote anyway. They were minor, yes, but they did exist.
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  4. #924
    Field Marshal Sarius1997's Avatar
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    Quote Originally Posted by Lysistrata View Post
    Why would a separate Nazism be needed when fascism already exists? Also, anarcho-liberal parties generally don't tend to have more than 5-10% of the vote anyway. They were minor, yes, but they did exist.
    Nazism and facism are about as close to each other as communism and socialism are to each other.
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  5. #925
    General Lysistrata's Avatar
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    Quote Originally Posted by Sarius1997 View Post
    Nazism and facism are about as close to each other as communism and socialism are to each other.
    But isn't in-game fascism modelled specifically after Nazism? It certainly looks that way to me.
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  6. #926
    Captain pontifex_medius's Avatar
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    Quote Originally Posted by Sarius1997 View Post
    Nazism and facism are about as close to each other as communism and socialism are to each other.
    In most countries there was only one fascist party of any consequence. And so different policies for the fascists in different countries adequately reflect the difference between eg. the Nazis and the Italian Fascists. Many countries in HOI3 had fictional nazi parties, because historically there was only one larger party on the far right. Historically, part of the reason for the NSDAP's success in Germany was that different socialist and communist parties were unable to unite, while the NSDAP had no real competition on the far right. If the electoral vote is split between a historical Nazi party and a fictional fascist party, the game would be less interesting.

  7. #927
    General Lysistrata's Avatar
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    I'd also like to see culture sorted out - it always struck me as kinda weird that Icelandic culture exists in Vicky, but not Welsh, Scottish, or more than 2 divisions of Italian.
    "Kind friends and companions, come join me in rhyme, come lift up your voices in chorus with mine. Come lift up your voices, all grief to refrain, for we may or might never all meet here again."

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